Creating art is my job, but it's also my passion. I take pride in what I create, and I'm careful to stay positive and accommodate and support the needs of fellow team members. I love learning new things and developing new skills, so I have appreciated opportunities to learn new software and workflows while on the job.
I've been described by co-workers and clients as fast-working, attentive to detail, passionate, and a good communicator.
Worked a variety of jobs and roles in 3D, including game modelling and texturing for vehicles, spacecraft, buildings, environments, props, and organic models, creating outer-space themed image renders and animations, procedural material creation and integration, lighting and render setup, creation of rendered UI/graphic design elements, and various design/concept work including working directly with clients and collaboratively with other designers.